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Animation Strategies
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Year 1
Semester 1
Design A World – Week 1, Idea Generation
Design A World – Week 2, Form and Perspective
Design A World – Week 3 , Composition
Design A World – Week 4 ,Tonality and Value
Design A World – Week 5, Colour and being Comfortable with being Uncomfortable
Design A World – Week 6, Sound Design
Design A World – Week 7, Feedback and Recap
Design A World – Week 8, Character Design
Design A World – Week 9, The Khromatic Plains and Storyboarding
Design A World – Week 10, Animatic
Design A World – Week 11 and our final Presentation/Animatic
Design A World Week 12 – Animatic Feedback and Reflection
Life Drawing
Thumbnail Compositions
Semester 2
‘The Last Elk’ 1998 – Narrative Analysis
Week 1 – Intro into 3D Modelling
Week 2 – Research and Concept focus
Week 3 – Modelling Skills
Week 4 – UV unwrapping
Week 5 – UV unwrapping continued
Week 6 – Texturing
Week 7 – Rendering
Reflection/ Portfolio link
Never Miss Leg Day : Weeks 1 & 2
Reflection/ Portfolio Link
Animation Principles Studies
Artist Research
Joyful Jig
Angry Walk/Run
Cautious Walk
Happy Hopscotch
Never Miss Leg Day : Weeks 3 & 4
Never Miss Leg Day : Weeks 5& 6
Never Miss Leg Day : Weeks 7 & 8
Never Miss Leg Day : Weeks 9 & 10
Never Miss Leg Day : Module Reflection
Life Drawing
Organic Modelling – Class Introduction to Z brush
Sculptural Research and Concept Development
Sculpting
Re topology and UV Unwrapping
Texturing and Rendering
Organic Modelling Reflection
Life Drawing
Year 2
Animation Strategies
3D Environment
Ideation, Project Planning, Thumbnails,Concepts and Colours
3D Modelling, Water Tests and Composition Layouts
Artist and Theory Research
UV Unwrapping and Texturing
Group Environment Layout – Unreal Engine
Personal Environment Layout – Unreal Engine
3D Environment Reflection
Animation
Azri Rig – Posing and Animation Exercises
Walk Cycle – Research and Development
Body Mechanics – Combat Movement Research and Development
Walk Cycle – First, Second and Third Pass
Body Mechanics – First, Second and Third Pass
Rendering Animation Exports in Unreal Engine
Final Feedback and Polish Pass
Reflection
Personal Project
Personal Projects – Why You Should Do Them
Digital Fur and Hair – Artist and Theory Research
Xgen – Initial Learning
Xgen – Further Development
Final Outcomes – Polish Groom
Reflection
Professional Practice
Industry Job Research : Jessica Patterson Q&A
CV Development
Business Card Development
Industry Talks and Reflection
Cover Letter/Email Development
UUB Animation Society – Building Skills and Connections
Mock Interview Prep & Reflection
Social Media Development
Showreel and Still Image Portfolio
Animation for the Creative Industries
Studio Guided Project
Project Coordinator Role
Animation and Initial Research
Procedural Character Generator Blendshapes
Lifeguard Outfit
Doorman Outfit
DJ Deck
Nightclub Environment – Part 1
Nightclub Environment – Part 2
Reflection
Personal Creative Development
Wilfred and The Human
Introduction and Planning
3D Modelling – Assets
Texturing – Assets
Trees
Moai Statue
Reflection
Photogrammetry
Photogrammetry
Animation Discourse
Group Presentation
The Gollum Problem – Empathy and Digital Characters in Cinema by Zachary Sheldon
Essay Proposal
Essay Proposal
Essay
Essay
Final Year
Major Project
Pre-Production
‘Sleeper’ : Deliverables, Goals and Expectations
Production : Project Management and Teamwork
Fashion and Clothing : Design Research & Influence
Design Research and Concepts : Environments
Week 3 Pitch & Feedback
Production
Production: Project Management and Teamwork update
Modelling : Assets and Props
Feedback: Semester 2 Week 1 Presentation
Texturing : Assets and Props
Animation : Motion Capture – Rokoko Studio
Cloth Creation and Simulation: Marvelous Designer
Feedback: Week 12 Final Presentation
Reflection
Reflection : Major Project
Major Project Portfolio
Portfolio: Major Project
Creative Futures
Assignment 1
Poster Draft
CV Draft
Business Card Draft
Design Deck Draft
Virtual Display and In Person Display
Assignment 2
Industry Facing Materials
Promotional Strategies and Industry Consideration
Assignment 2
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